Facebook passthrough api theverge
Oculus’ Passthrough API will enable experiences that mix VR …
Oculus’ Passthrough API will enable experiences that mix VR and the real world – The Verge
23.07.2021 — Facebook is introducing the ability for developers to create mixed reality experiences for the Quest 2, which its calling Passthrough API.
Facebook is introducing the ability for developers to create mixed reality experiences for the Quest 2, which its calling Passthrough API. The company hopes software using the tool will be releasable by the end of the year.
Facebook is adding a mixed reality platform to Oculus Quest
Facebook is adding a mixed reality platform to Oculus Quest – The Verge
28.10.2021 — While the Passthrough API launched as an Oculus Quest 2 exclusive, Facebook tells The Verge that the new platform will support both …
At this year’s Facebook Connect event, the platform announced a new suite of tools for developers, known as the Presence Platform. The tools are supposed to give developers the ability to smoothly merge virtual reality and the physical world.
Facebook is adding a mixed reality platform to Oculus … – The Verge
While the Passthrough API launched as an Oculus Quest 2 exclusive, Facebook tells The Verge that the new platform will support both generations of Quest …
Facebook teases a vision of remote work using augmented …
Facebook teases a vision of remote work using augmented and virtual reality – The Verge
21.05.2020 — Passthrough is used to create the virtual mesh barrier that confines Oculus software within a certain area you draw yourself using the Touch …
Facebook has long believed in the promise of virtual and augmented reality extending well beyond entertainment, and we’re now getting a clearer glimpse at what that future might look like now that the current pandemic is reshaping how companies think about remote work and office culture.
The Verge – Developers will get the experimental feature… | Facebook
THEVERGE.COM. Oculus’ Passthrough API will enable experiences that mix VR and the real world. Games and apps using it could show up by the end of 2021.
Mixed Reality with Passthrough – Oculus Developer Center
Mixed Reality with Passthrough
Today we’re excited to introduce Passthrough API Experimental—a way to build and test apps that seamlessly blend the real and virtual worlds and open up new …
Today we’re excited to introduce Passthrough API Experimental—a way to build and test apps that seamlessly blend the real and virtual worlds and open up new possibilities for mixed reality experiences.
Facebook announces the Passthrough API, which … – Techmeme
Techmeme: Facebook announces the Passthrough API, which allows Oculus Quest 2 developers to use real-world images collected via sensors to create mixed reality apps (Mitchell Clark/The Verge)
Mitchell Clark / The Verge: Facebook announces the Passthrough API, which allows Oculus Quest 2 developers to use real-world images collected via sensors to …
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Facebook Details Experimental Mixed Reality & Passthrough
23.07.2021 — Facebook says apps using the API “cannot access, view, or store images or videos of your physical environment from the Oculus Quest 2 sensors” …
Facebook shared some details about its experimental Passthrough API to enable new kinds of mixed reality apps for Oculus Quest 2.
Facebook announced mixed reality experiences for the Oculus Quest
While the Passthrough API was initially only available for the Oculus Quest 2, Facebook has confirmed to The Verge that the new platform would work with …
Facebook announced the Presence Platform at this year’s Facebook Connect, a new way for developers to create mixed reality experiences for the Oculus Quest virtual reality headset.
Understanding Virtual Reality: Challenging Perspectives for …
Understanding Virtual Reality: Challenging Perspectives for Media Literacy … – Sarah Jones, Steve Dawkins, Julian McDougall – Google Books
This book provides critical commentary on key issues around virtual reality, using media technology as a tool to challenge perspectives for learning and understanding cultural diversities. With a focus on empathy, embodiment and ethics, the book interrogates the use of immersive technologies for formal and informal educational contexts. Taking a critical approach to discourses around emerging technology and learning, the book presents the idea that a new literacy is emerging and an emphasis on media and technology is needed in the context of education to explore and experience cultural diversities. Employing a personal reflexive narrative, the chapters highlight key issues through research and interviews with leading practitioners in the field. Understanding Virtual Reality will be of great interest to academics and students interested in the effects of immersive realities on the education experience, and to anyone keen on exploring the paradigm shift from entertainment to education.
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